Portfolio Update #1-Legos!
For my Portfolio class, I have started revisiting old projects. To start off, I brought my first major project for the program into Maya and gave them new life with new Arnold standard surface textures.
My first big project was picking out a Lego set. My professor then gave me the okay, and I was to model every piece to scale and put them together like actual legos. I then had to make a turntable animation and a render. Here you can see what the models look like after I've prettied them up in Maya. Aside from a few hiccups while still learning, I'm pretty proud with how this project came out.
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